I did the base assembly and this squads sergeant was a helmetless moron, so I did the same that I did with the Imperial Fist Lieutenant, cut off the helmet in 3 sections, and cleaned up the spot, and then glued on a bigger pouch, as the spot left from the helmet was quite gnarly.
I then went ahead and did some conversions on the Lieutenant, creating a Space Wolf Jarl, or chosen warrior of the Wolf Lord. I swapped the head for a Wolf pattern helmet, and cut away the power sword for and put a double bearded axe in it's place. Now according to the new army book, Imperium 1, Lieutenants can only take, as an option, a Power Sword, as an option. But the rule of cool remains, and I will play it as a Power Sword.
Started off with a black primer, airbrushed on of course.
Then a base coat of GW The Fang, again applied with an airbrush.
Finally a base coat of GW Russ grey to get the armor ready. This was followed by a super thinned wash of GW Agrax Earthshade. I cut it down about 1 part wash with 3 parts GW Lahmian Medium. Lahmian Medium helps to keep the properties of the wash, but reduces the pigment load.I color blocked out the red with GW Mephiston Red, yellow with GW Yriel Yellow, pouches and wolf tails with VGC Beasty Brown, and grenades, boltgun metal areas, and inner joints with GW Lead Belcher. On the Yellow, I applied a pinwash of Agrax Earthshade, and GW Carrowburg Crimson on the helmet and red shoulder pad. Other blocked out areas had a GW Nuln Oil wash applied.
Once all the washes were dry, I trimmed up the yellow with GW Yriel Yellow, requiring 4 or 5 thin coats, and started highlighting the red, first with GW Mephiston to bring the color back up, and then a edge highlight of GW Wild Rider Red.
And here is the finished unit! I will apply transfers, using a lot off the new sheet, using the transfer tutorial already posted here.
Summon the Sons of Russ, and make ready to cut some skein!