Commission Painting and Pricing

Yes, I do take commissions.

Standard Infantry - $10 Per Model
Large Base Infantry, cavalry, and light warjacks - $20 Per Model
Large Monsters or warjacks - $40 Per Model
Vehicles - $100 Per Model
Forge World and Collossals - prices vary

These prices include all assembly and basing. If you already have models assembled, primed, or want to do the basing yourself, please contact me and we can talk about reducing the price.

What you get for your money - models will be cleaned of any mold lines and flash, assembled, primed, painted, based, and matte varnished for protection. Will always be beyond the 3 color minimum for tournaments, and will include the little details that we all want. I will paint an army for you that I would be proud to play with myself. I will do custom color schemes, as well as traditional "from the book" schemes. I only have one level, and that is fully painted.

Miniature Slideshow - Models I have painted

About Me

I paint models and have been doing it since I was 12. Over the years I have learned tons of tricks and painted loads of models. I have ran a very successful Miniatures studio, and owned a Retail Game Store. After closing those, I decided to get a little smaller with the operation and I am back to a one man show.

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6/12/17

Warhammer 40k Space Wolf Primaris Space Marines -Painting Tutorial!

Okay, so unit #3 in my Dark Imperium Series is going to be a Space Wolf Hunter Pack (Intercessors).  The name Intercessor really doesn't fit the Space Wolf theme, and we all know that the sons of Russ will not be going into battle without properly adorned armor.


I did the base assembly and this squads sergeant was a helmetless moron, so I did the same that I did with the Imperial Fist Lieutenant, cut off the helmet in 3 sections, and cleaned up the spot, and then glued on a bigger pouch, as the spot left from the helmet was quite gnarly.




I then went ahead and did some conversions on the Lieutenant, creating a Space Wolf Jarl, or chosen warrior of the Wolf Lord. I swapped the head for a Wolf pattern helmet, and cut away the power sword for and put a double bearded axe in it's place. Now according to the new army book, Imperium 1, Lieutenants can only take, as an option, a Power Sword, as an option.  But the rule of cool remains, and I will play it as a Power Sword.


Started off with a black primer, airbrushed on of course.


Then a base coat of GW The Fang, again applied with an airbrush.


Finally a base coat of GW Russ grey to get the armor ready. This was followed by a super thinned wash of GW Agrax Earthshade.  I cut it down about 1 part wash with 3 parts GW Lahmian Medium.  Lahmian Medium helps to keep the properties of the wash, but reduces the pigment load.


I color blocked out the red with GW Mephiston Red, yellow with GW Yriel Yellow, pouches and wolf tails with VGC Beasty Brown, and grenades, boltgun metal areas, and inner joints with GW Lead Belcher. On the Yellow, I applied a pinwash of Agrax Earthshade, and GW Carrowburg Crimson on the helmet and red shoulder pad.  Other blocked out areas had a GW Nuln Oil wash applied.


Once all the washes were dry, I trimmed up the yellow with GW Yriel Yellow, requiring 4 or 5 thin coats, and started highlighting the red, first with GW Mephiston to bring the color back up, and then a edge highlight of GW Wild Rider Red.

Using GW Ushabti Bone, I applied a light drybrush to the wolf tails, and applied high area highlights of GW Fenrisian Grey to the armor.  Purity seals were painted GW Rakharth Flesh, the wax seals painted GW Caledor Sky, and applied a wash of GW Argrax Earthshade. I painted the eyes with GW Caledor Sky, and applied a wash of GW Drakenhoff Nightshade.


And here is the finished unit!  I will apply transfers, using a lot off the new sheet, using the transfer tutorial already posted here.

Summon the Sons of Russ, and make ready to cut some skein!

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